Students worked together to assign specific roles based on their strengths — managing logistics, developing a storyline, designing an aesthetically pleasing space, setting up functioning technological aspects, marketing the event, and most important of all, creating a logical set of puzzles that leads the user to the correct outcome.
“The students were in charge of everything,” Robin says. “They scouted locations for the room, booked the dates, did the marketing and sign-up, decided whether they prototyped the room or not (and how), and determined who took on what role.”
An entire semester may seem like a long time to put this event together, but time management and coordination made for the biggest challenges.
“I learned the weight of necessity in thorough planning and proactiveness, which largely involves prototyping in the experience design world,” says Liz Dizon ‘22, an Experience Design and Modern Language Studies major. “ At the start of a project, there seems to be more time than the reality, which leads to the tendency of leaving things until the last minute.”